Turns and rounds
A long turn is obvious. One tap to pause when the table talks.
Table hourglass · Android
A turn that runs long, a fight that drags on, a timed round: everyone can see the sand. One tap to pause, another to start again.
Free · no ads · 20 languages · no account
A phone timer is a screen one player stares at. Sablio lies flat: the sand speaks to everyone. 30 seconds, 1 minute, or any duration you want. It stays a tool — hourglass / timer — not a game.
A long turn is obvious. One tap to pause when the table talks.
A name on the base — “Combat round” — and everyone reads the same clock.
The hourglass stays on the counter. An end sound if you walk away.
Slow the flow, or reverse it. A living hourglass, not a progress bar.
The hourglass starts three-quarters full. Set the duration, put the phone down, play.
Another tap resumes. Nobody unlocks a second screen.
Slow, speed up, reverse the flow. The neck follows.
Round over, go again. Or invert time.
No subscription. No ads. Paid options can be tried for 1 minute.
Enough for a night. 20 languages. Buy only if you want other looks.
Both. A countdown shown as a living hourglass, in the middle of the table, so everyone can see the time.
Free to download. Hourglass, Sablio style, and sand included. No ads. Everything else is optional, one-time.
No. No account. The timer runs on the device. Purchases go through Google Play.
Android on Google Play, and a try-out in the browser. iOS is not published yet.
A table hourglass for board-game nights, RPG sessions, cooking — or just watching the sand.